![]() That is the entire point of an asymmetrical game I did. Originally posted by Lord Regal:While I will not refute that both BNP and Mori were nerfed, Moris were hit much harder. That is the entire point of an asymmetrical game you compared the tools of the two sides in an asymmetrical game and found obvious differences. No item should be dependent on your enemy to work. Mori requires a ridiculous amount of skill by the killer and is dependent on the survivors being altruistic enough to unhook their friends four times. As someone who used up their Moris before the patch to try to get it but was unable to due to a DC in every single game, that's frustrating to me. The kill all four in a single game achievement sits as almost impossible now because it relies on the killer finding and hooking everyone once, no one dying on first hook, and no one DCing when they realize what's happening. Decisive strike no longer has a counter save for the drop method which only works if they're already near a hook and many survivors consider an exploit (was there ever an official ruling on this?). New Mori has so many caveats to it to make it work. New BNP simply requires patience and tactics. No item should be dependent on your enemy enabling you to use it in a game like this. ![]() ![]() Walk away because you want to use your Mori. New Mori: Two hit down, pick up, decisive strike. The skill checks have a bigger "great" zone than anything else, when under no pressure a seasoned survivor will have no problem finishing the gen with ease. New BNP: You wait until the killer has clearly started chasing someone, meaning you know darn well they won't be coming after you for a moment, then go. You may go down, but you just got 1250 free points and furthered the team's objectives. Old BNP: Even if you were being chased by the killer you could stop by a gen, rightmouse into space, and have a gen done. While I will not refute that both BNP and Mori were nerfed, Moris were hit much harder. Although they should fix the yellow Mori from having the 1 down requirement, since the hook will kill them anyway. I don't think the Mori nerf is that bad, since it's still pretty easy to tunnel someone for a bit then mori then. Originally posted by Special Agent Dale Cooper:Both Mori and BNP were nerfed.
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